L O A D I N G . . .
Unity

Slice N Dice

Concept

An ASMR game to slash the objects in the runner style genre.

Gameplay Mechanics

  1. Input System
  2. Player Controller
  3. Mesh Slicer
  4. Object Spawner

Gameplay Implementation Brief

Input System

Input System used to bind one key trigger the slicing animation.

Player Controller

Move in the Z Axis to slash the oncoming objects and take input to trigger the animation.

Mesh Slicer

Mesh Slicer package used to slice an object with custom material to showcase inside layer.

Object Spawner

An Object Spawner spawn the prefabs randomly within the x axis constraints in a random interval between two constants

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