The Adventure of a Cat

The Adventure of a Cat is story of a cat exploring the caves crawling with different kinds of enemies and slaying them with variety of weapons and collecting gems along the way.

I have used Singleton pattern for storing the gems and health, so that it picks up from the previous scene to current scene.

Also worked particle effects when the gems are collected and have worked on the box breaking technique.

Have also implemented Variable Jumps, like double jumps or triple jumps.

This is the first game I am working with TiledMap, CineMachine and Input System.
which is a great time saving and optimised way for 2d Tiled Game Development.

New Implementation is Ladder Climbing which is crucial for either moving from one scene to another or from moving floor to another.


Git Hub Link :

https://github.com/d3stryr/cat-story

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