Warehouse Wreckage is a game where you have to shhoot down the objects in front of you with the given ammo.
It’s a 3D game made in Unreal 5.0, the assets were imported from marketplace and used to create the objects to be shot down like barrels and racks.
It’s Simple Implementation where I have added a physics properties to the objects to get the feeling of real barrel and a metal ball is instantiating from the position of the players view.
This entire game was built using blueprints.
Git Hub Link :
https://github.com/d3stryr/WareHouseWreckage